Set sets points in given allocated arrays
(vertexArray, normArray, textureArray math32.ArrayF32, indexArray math32.ArrayU32)
| 21 | |
| 22 | // Set sets points in given allocated arrays |
| 23 | Set(vertexArray, normArray, textureArray math32.ArrayF32, indexArray math32.ArrayU32) |
| 24 | |
| 25 | // BBox returns the bounding box for the shape, typically centered around 0 |
| 26 | // This is only valid after Set has been called. |
no outgoing calls
no test coverage detected