WaitForRender waits until the last submitted render completes
()
| 194 | |
| 195 | // WaitForRender waits until the last submitted render completes |
| 196 | func (rf *RenderFrame) WaitForRender() { |
| 197 | dev := rf.Device.Device |
| 198 | vk.WaitForFences(dev, 1, []vk.Fence{rf.RenderFence}, vk.True, vk.MaxUint64) |
| 199 | vk.ResetFences(dev, 1, []vk.Fence{rf.RenderFence}) |
| 200 | } |
| 201 | |
| 202 | // GrabImage grabs rendered image of given index to Framebuffer.ImageGrab. |
| 203 | // must have waited for render already. |
no outgoing calls
no test coverage detected