Render is the method that widgets should implement to define their custom rendering steps. It should not typically be called outside of [Widget.RenderWidget], which also does other steps applicable for all widgets. The base [WidgetBase.Render] implementation renders the standard box model.
()
| 371 | // for all widgets. The base [WidgetBase.Render] implementation |
| 372 | // renders the standard box model. |
| 373 | func (wb *WidgetBase) Render() { |
| 374 | wb.RenderStandardBox() |
| 375 | } |
| 376 | |
| 377 | // RenderWidget renders the widget and any parts and children that it has. |
| 378 | // It does not render if the widget is invisible. It calls Widget.Render] |
nothing calls this directly
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