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Functions20,864 in github.com/cofenberg/unrimp

↓ 5 callersFunctionis_bit_set
External/Renderer/crunch/src/crn_utils.h:52
↓ 5 callersFunctionis_flint
External/Renderer/xsimd/math/xsimd_scalar.hpp:137
↓ 5 callersMethodis_initialized
External/Renderer/acl/compression/impl/clip_context.h:165
↓ 5 callersFunctionis_normal_map
External/Renderer/crunch/src/crn_pixel_format.h:66
↓ 5 callersFunctionis_trail
External/RendererToolkit/Assimp/contrib/utf8cpp/source/utf8/core.h:69
↓ 5 callersMethodlValueErrorCheck
Both test and if necessary, spit out an error, to see if the node is really an l-value that can be operated on this way. Returns true if there was an
External/Rhi/glslang/src/glslang/MachineIndependent/ParseHelper.cpp:2532
↓ 5 callersMethodmakeAggregate
Turn an existing node into an aggregate. Returns an aggregate, unless nullptr was passed in for the existing node.
External/Rhi/glslang/src/glslang/MachineIndependent/Intermediate.cpp:2357
↓ 5 callersMethodmakeCompositeConstant
Comments in header
External/Rhi/glslang/src/SPIRV/SpvBuilder.cpp:1116
↓ 5 callersMethodmakeInt16Constant
External/Rhi/glslang/src/SPIRV/SpvBuilder.h:294
↓ 5 callersMethodmakeInt64Constant
External/Rhi/glslang/src/SPIRV/SpvBuilder.cpp:922
↓ 5 callersMethodmakeInt8Constant
External/Rhi/glslang/src/SPIRV/SpvBuilder.h:290
↓ 5 callersMethodmakeMatrixType
External/Rhi/glslang/src/SPIRV/SpvBuilder.cpp:378
↓ 5 callersFunctionmask16
External/RendererToolkit/Assimp/contrib/utf8cpp/source/utf8/core.h:64
↓ 5 callersFunctionmatch4
External/RendererToolkit/Assimp/code/AssetLib/Blender/BlenderDNA.cpp:58
↓ 5 callersFunctionmi_bitmap_index_bit_in_field
Get the bit index in a bitmap field
External/Rhi/mimalloc/src/bitmap.h:49
↓ 5 callersFunctionmi_block_nextx
External/Rhi/mimalloc/include/mimalloc-internal.h:596
↓ 5 callersFunctionmi_heap_get_default
External/Rhi/mimalloc/src/heap.c:178
↓ 5 callersFunctionmi_heap_queue_first_update
The current small page array is for efficiency and for each small size (up to 256) it points directly to the page for that size without having to comp
External/Rhi/mimalloc/src/page-queue.c:159
↓ 5 callersFunctionmi_page_is_valid_init
External/Rhi/mimalloc/src/page.c:72
↓ 5 callersFunctionmi_page_queue_of
External/Rhi/mimalloc/src/page-queue.c:136
↓ 5 callersFunctionmi_page_set_heap
External/Rhi/mimalloc/include/mimalloc-internal.h:465
↓ 5 callersFunctionmi_page_set_in_full
External/Rhi/mimalloc/include/mimalloc-internal.h:526
↓ 5 callersFunctionmi_page_thread_free
Thread free access
External/Rhi/mimalloc/include/mimalloc-internal.h:452
↓ 5 callersFunctionmi_pages_reset_contains
External/Rhi/mimalloc/src/segment.c:137
↓ 5 callersFunctionmi_segment_protect_range
External/Rhi/mimalloc/src/segment.c:188
↓ 5 callersFunctionmi_segment_queue_contains
External/Rhi/mimalloc/src/segment.c:44
↓ 5 callersFunctionmi_tagged_segment_ptr
External/Rhi/mimalloc/src/segment.c:880
↓ 5 callersFunctionmi_vfprintf
Define our own limited `fprintf` that avoids memory allocation. We do this using `snprintf` with a limited buffer.
External/Rhi/mimalloc/src/options.c:293
↓ 5 callersFunctionmod
External/Renderer/xsimd/types/xsimd_avx512_int8.hpp:261
↓ 5 callersFunctionmz_zip_reader_locate_file
External/Renderer/crunch/src/crn_miniz.cpp:3006
↓ 5 callersMethodonPostCommandBufferDispatch
Source/Renderer/Public/Resource/CompositorNode/Pass/Scene/CompositorInstancePassScene.h:71
↓ 5 callersMethodpop_front
External/Rhi/glslang/src/glslang/Include/arrays.h:141
↓ 5 callersFunctionpop_source
External/Renderer/MojoShader/mojoshader_preprocessor.cpp:627
↓ 5 callersMethodpresent
Source/Rhi/Private/NullRhi/NullRhi.cpp:2415
↓ 5 callersFunctionputShortMSB
========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order.
External/RendererToolkit/Assimp/contrib/zlib/deflate.c:719
↓ 5 callersFunctionread_from_stream
External/Renderer/crunch/src/crn_image_utils.cpp:105
↓ 5 callersFunctionreal
External/Renderer/xsimd/math/xsimd_math_complex.hpp:906
↓ 5 callersMethodrelaxedErrors
External/Rhi/glslang/src/glslang/MachineIndependent/parseVersions.h:115
↓ 5 callersFunctionrmtFree
External/Renderer/Remotery/Remotery.c:180
↓ 5 callersFunctionrmtMessageQueue_ConsumeNextMessage
External/Renderer/Remotery/Remotery.c:3652
↓ 5 callersFunctionrmtMessageQueue_PeekNextMessage
External/Renderer/Remotery/Remotery.c:3625
↓ 5 callersFunctionrmtMessageQueue_SizeForPayload
External/Renderer/Remotery/Remotery.c:3570
↓ 5 callersFunctionsample_streams
External/Renderer/acl/compression/impl/sample_streams.h:898
↓ 5 callersMethodsetFieldName
External/Rhi/glslang/src/glslang/Include/Types.h:1619
↓ 5 callersMethodsetMaterialResourceId
Source/Renderer/Public/Resource/Mesh/SubMesh.h:105
↓ 5 callersMethodsetNumberOfShadowCascades
[-------------------------------------------------------] [ Public methods ] [---------------------------------
Source/Renderer/Public/Resource/CompositorNode/Pass/ShadowMap/CompositorInstancePassShadowMap.cpp:92
↓ 5 callersMethodsetNumberOfShadowMultisamples
Source/Renderer/Public/Resource/CompositorNode/Pass/ShadowMap/CompositorInstancePassShadowMap.cpp:102
↓ 5 callersMethodsetShadowMapSize
Source/Renderer/Public/Resource/CompositorNode/Pass/ShadowMap/CompositorInstancePassShadowMap.h:130
↓ 5 callersMethodsetState
* @brief * Set renderer toolkit state * * @param[in] state * Renderer toolkit state */
Source/RendererToolkit/Private/RendererToolkitImpl.h:100
↓ 5 callersMethodset_all
External/Renderer/crunch/src/crn_image.h:162
↓ 5 callersFunctionshift_left
External/Renderer/xsimd/types/xsimd_neon_int64.hpp:476
↓ 5 callersFunctionshift_right
External/Renderer/xsimd/types/xsimd_neon_int64.hpp:487
↓ 5 callersFunctionshutdown
External/Renderer/debug-draw/debug_draw.hpp:2568
↓ 5 callersMethodsize
External/Rhi/glslang/src/glslang/MachineIndependent/localintermediate.h:80
↓ 5 callersMethodsize_in_bytes
External/Renderer/crunch/src/crn_vector.h:107
↓ 5 callersMethodsquared_distance_rgb
External/Renderer/crunch/src/crn_rg_etc1.cpp:263
↓ 5 callersFunctionstb_textedit_delete_selection
delete the section
External/Renderer/ImGui/imstb_textedit.h:599
↓ 5 callersFunctionstb_textedit_move_to_first
move cursor to first character of selection
External/Renderer/ImGui/imstb_textedit.h:625
↓ 5 callersFunctionstbi__do_zlib
External/Renderer/crunch/src/crn_stb_image.cpp:4230
↓ 5 callersFunctionstbi__getn
External/Renderer/crunch/src/crn_stb_image.cpp:1504
↓ 5 callersFunctionstbi__hdr_gettoken
External/Renderer/crunch/src/crn_stb_image.cpp:6686
↓ 5 callersFunctionstbi__jpeg_huff_decode
decode a jpeg huffman value from the bitstream
External/Renderer/crunch/src/crn_stb_image.cpp:1907
↓ 5 callersFunctionstbi__jpeg_reset
after a restart interval, stbi__jpeg_reset the entropy decoder and the dc prediction
External/Renderer/crunch/src/crn_stb_image.cpp:2735
↓ 5 callersFunctionstbi__paeth
External/Renderer/crunch/src/crn_stb_image.cpp:4378
↓ 5 callersFunctionstbi__zbuild_huffman
External/Renderer/crunch/src/crn_stb_image.cpp:3883
↓ 5 callersFunctionstbtt_GetFontOffsetForIndex
External/Renderer/ImGui/imstb_truetype.h:4774
↓ 5 callersFunctionstbtt_GetGlyphShape
External/Renderer/ImGui/imstb_truetype.h:2265
↓ 5 callersFunctionstbtt__csctx_rline_to
External/Renderer/ImGui/imstb_truetype.h:1918
↓ 5 callersMethodstop
External/Renderer/acl/core/scope_profiler.h:88
↓ 5 callersFunctionstrtol10
------------------------------------------------------------------------------------ signed variant of strtoul10 -------------------------------------
External/RendererToolkit/Assimp/include/assimp/fast_atof.h:156
↓ 5 callersFunctionswap
External/Renderer/crunch/src/crn_vector.h:654
↓ 5 callersFunctionswap16
External/Renderer/crunch/src/crn_utils.h:160
↓ 5 callersFunctiontdefl_optimize_huffman_table
External/Renderer/crunch/src/crn_miniz.cpp:1206
↓ 5 callersFunctiontrunc
External/Renderer/xsimd/math/xsimd_rounding.hpp:130
↓ 5 callersMethodtry_push
External/Renderer/crunch/src/crn_threading_win32.h:153
↓ 5 callersMethodtry_resize
External/Renderer/crunch/src/crn_vector.h:205
↓ 5 callersMethodunget
go back one character
External/Rhi/glslang/src/glslang/MachineIndependent/Scan.h:123
↓ 5 callersFunctionunicodeToUtf8Heap
External/Renderer/PhysicsFS/physfs_platform_windows.c:80
↓ 5 callersFunctionunzigzag8
External/RendererToolkit/meshoptimizer/vertexcodec.cpp:123
↓ 5 callersFunctionunzlocal_GetCurrentFileInfoInternal
(file, pfile_info,
External/RendererToolkit/Assimp/contrib/unzip/unzip.c:584
↓ 5 callersFunctionvadd
External/Renderer/MikkTSpace/mikktspace.c:52
↓ 5 callersMethodvalid
External/RendererToolkit/ies/ies_loader.cpp:48
↓ 5 callersMethodwrite_rotation
External/Renderer/acl/core/track_writer.h:109
↓ 5 callersFunctionwrite_sjson_scalar_desc
External/Renderer/acl/io/clip_writer.h:109
↓ 5 callersMethodwrite_translation
External/Renderer/acl/core/track_writer.h:117
↓ 5 callersFunctionzero_this
External/Renderer/crunch/src/crn_utils.h:48
↓ 4 callersMethodAboveMaximum
External/RendererToolkit/RapidJSON/include/rapidjson/schema.h:2149
↓ 4 callersMethodAddDrawCmd
External/Renderer/ImGui/imgui_draw.cpp:451
↓ 4 callersMethodAddFace
------------------------------------------------------------------------------------------------
External/RendererToolkit/Assimp/code/AssetLib/Blender/BlenderBMesh.cpp:157
↓ 4 callersMethodAddProperty
External/RendererToolkit/Assimp/code/Common/BaseProcess.h:114
↓ 4 callersMethodAddRectFilledMultiColor
p_min = upper-left, p_max = lower-right
External/Renderer/ImGui/imgui_draw.cpp:1416
↓ 4 callersMethodAdvanceToNextToken
------------------------------------------------------------------------------------------------
External/RendererToolkit/Assimp/code/AssetLib/FBX/FBXParser.cpp:235
↓ 4 callersFunctionArrayBounds
External/RendererToolkit/Assimp/code/PostProcessing/ProcessHelper.h:237
↓ 4 callersMethodBelowMinimum
External/RendererToolkit/RapidJSON/include/rapidjson/schema.h:2161
↓ 4 callersFunctionBuf_Free
External/Renderer/PhysicsFS/physfs_lzmasdk.h:3514
↓ 4 callersMethodCalcTextSizeA
External/Renderer/ImGui/imgui_draw.cpp:3428
↓ 4 callersMethodClearDepthStencilView
Source/Rhi/Private/Direct3D10Rhi/Direct3D10Rhi.cpp:1574
↓ 4 callersMethodClearRenderTargetView
Source/Rhi/Private/Direct3D10Rhi/Direct3D10Rhi.cpp:1573
↓ 4 callersMethodClose
------------------------------------------------------------------------------------------------ Closes the given file and releases all resources asso
External/RendererToolkit/Assimp/code/Common/DefaultIOSystem.cpp:122
↓ 4 callersMethodClose
Source/RendererToolkit/Private/Helper/AssimpIOSystem.cpp:202
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