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github.com/codingminecraft/MarioYoutube
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Functions
571 in github.com/codingminecraft/MarioYoutube
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Functions
571
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Types & classes
96
↓ 1 callers
Method
lineAndCircle
(Line2D line, Circle circle)
src/main/java/physics2dtmp/rigidbody/IntersectionDetector2D.java:57
↓ 1 callers
Method
load
()
src/main/java/scenes/Scene.java:197
↓ 1 callers
Method
loadElementIndices
(int[] elements, int index)
src/main/java/renderer/RenderBatch.java:274
↓ 1 callers
Method
loadResources
(Scene scene)
src/main/java/scenes/SceneInitializer.java:5
↓ 1 callers
Method
loop
()
src/main/java/jade/Window.java:183
↓ 1 callers
Method
mouseButtonCallback
(long window, int button, int action, int mods)
src/main/java/jade/MouseListener.java:77
↓ 1 callers
Method
mouseScrollCallback
(long window, double xOffset, double yOffset)
src/main/java/jade/MouseListener.java:94
↓ 1 callers
Method
onNotify
(GameObject object, Event event)
src/main/java/observers/Observer.java:7
↓ 1 callers
Method
physicsUpdate
(float dt)
src/main/java/physics2dtmp/rigidbody/Rigidbody2D.java:32
↓ 1 callers
Method
playWinAnimation
(GameObject flagpole)
src/main/java/components/PlayerController.java:259
↓ 1 callers
Method
playerHit
(PlayerController playerController)
src/main/java/components/Block.java:56
↓ 1 callers
Method
readPixel
(int x, int y)
src/main/java/renderer/PickingTexture.java:70
↓ 1 callers
Method
removeComponent
(Class<T> componentClass)
src/main/java/jade/GameObject.java:46
↓ 1 callers
Method
render
()
src/main/java/renderer/RenderBatch.java:122
↓ 1 callers
Method
resetCircleCollider
(Rigidbody2D rb, CircleCollider circleCollider)
src/main/java/physics2d/Physics2D.java:121
↓ 1 callers
Method
resetPillboxCollider
(Rigidbody2D rb, PillboxCollider pb)
src/main/java/physics2d/Physics2D.java:147
↓ 1 callers
Method
run
()
src/main/java/jade/Window.java:86
↓ 1 callers
Method
setActive
()
src/main/java/components/Gizmo.java:102
↓ 1 callers
Method
setClean
()
src/main/java/components/SpriteRenderer.java:82
↓ 1 callers
Method
setDirty
()
src/main/java/components/SpriteRenderer.java:50
↓ 1 callers
Method
setGameViewportPos
(Vector2f gameViewportPos)
src/main/java/jade/MouseListener.java:197
↓ 1 callers
Method
setGameViewportSize
(Vector2f gameViewportSize)
src/main/java/jade/MouseListener.java:199
↓ 1 callers
Method
setHeight
(float height)
src/main/java/components/Sprite.java:38
↓ 1 callers
Method
setHeight
(int newHeight)
src/main/java/jade/Window.java:264
↓ 1 callers
Method
setInactive
()
src/main/java/components/Block.java:54
↓ 1 callers
Method
setOffset
(Vector2f newOffset)
src/main/java/physics2d/components/CircleCollider.java:22
↓ 1 callers
Method
setPosition
(Vector2f newPos)
src/main/java/components/PlayerController.java:235
↓ 1 callers
Method
setTexCoords
(Vector2f[] texCoords)
src/main/java/components/Sprite.java:46
↓ 1 callers
Method
setWidth
(float width)
src/main/java/components/Sprite.java:30
↓ 1 callers
Method
setWidth
(int newWidth)
src/main/java/jade/Window.java:260
↓ 1 callers
Method
setupDockspace
()
src/main/java/jade/ImGuiLayer.java:223
↓ 1 callers
Method
spawnFlower
()
src/main/java/components/QuestionBlock.java:62
↓ 1 callers
Method
spawnMushroom
()
src/main/java/components/QuestionBlock.java:55
↓ 1 callers
Method
start
()
src/main/java/renderer/DebugDraw.java:32
↓ 1 callers
Method
start
()
src/main/java/renderer/RenderBatch.java:69
↓ 1 callers
Method
startFrame
(final float deltaTime)
src/main/java/jade/ImGuiLayer.java:195
↓ 1 callers
Method
stateIndexOf
(String stateTitle)
src/main/java/components/StateMachine.java:83
↓ 1 callers
Method
synchCollisionTransforms
()
src/main/java/physics2dtmp/rigidbody/Rigidbody2D.java:46
↓ 1 callers
Method
update
(float dt)
src/main/java/components/StateMachine.java:105
↓ 1 callers
Method
update
(float dt)
src/main/java/jade/GameObject.java:62
↓ 1 callers
Method
updateForce
(Rigidbody2D body, float dt)
src/main/java/physics2dtmp/forces/ForceGenerator.java:6
↓ 1 callers
Method
updateForces
(float dt)
src/main/java/physics2dtmp/forces/ForceRegistry.java:29
↓ 1 callers
Method
uploadIntArray
(String varName, int[] array)
src/main/java/renderer/Shader.java:179
Method
AABB
()
src/main/java/physics2dtmp/primitives/AABB.java:12
Method
AABBAndAABBB
(AABB b1, AABB b2)
src/main/java/physics2dtmp/rigidbody/IntersectionDetector2D.java:316
Method
AABBAndBox2D
(AABB b1, Box2D b2)
src/main/java/physics2dtmp/rigidbody/IntersectionDetector2D.java:326
Method
AABBAndCircle
(AABB box, Circle circle)
src/main/java/physics2dtmp/rigidbody/IntersectionDetector2D.java:312
Method
Box2D
()
src/main/java/physics2dtmp/primitives/Box2D.java:12
Method
Camera
(Vector2f position)
src/main/java/jade/Camera.java:19
Method
CollisionManifold
()
src/main/java/physics2dtmp/rigidbody/CollisionManifold.java:14
Method
EditorCamera
(Camera levelEditorCamera)
src/main/java/components/EditorCamera.java:23
Method
Event
(EventType type)
src/main/java/observers/events/Event.java:6
Method
Flagpole
(boolean isTop)
src/main/java/components/Flagpole.java:11
Method
ForceRegistration
(ForceGenerator fg, Rigidbody2D rb)
src/main/java/physics2dtmp/forces/ForceRegistration.java:9
Method
ForceRegistry
()
src/main/java/physics2dtmp/forces/ForceRegistry.java:11
Method
Frame
()
src/main/java/components/Frame.java:7
Method
Framebuffer
(int width, int height)
src/main/java/renderer/Framebuffer.java:11
Method
GameCamera
(Camera gameCamera)
src/main/java/components/GameCamera.java:19
Method
GameObject
(String name)
src/main/java/jade/GameObject.java:24
Method
Gizmo
(Sprite arrowSprite, PropertiesWindow propertiesWindow)
src/main/java/components/Gizmo.java:35
Method
GizmoSystem
(Spritesheet gizmoSprites)
src/main/java/components/GizmoSystem.java:13
Method
Gravity2D
(Vector2f force)
src/main/java/physics2dtmp/forces/Gravity2D.java:10
Method
ImGuiLayer
(long glfwWindow, PickingTexture pickingTexture)
src/main/java/jade/ImGuiLayer.java:40
Method
KeyListener
()
src/main/java/jade/KeyListener.java:12
Method
LevelEditorSceneInitializer
()
src/main/java/scenes/LevelEditorSceneInitializer.java:21
Method
LevelSceneInitializer
()
src/main/java/scenes/LevelSceneInitializer.java:17
Method
Line2D
(Vector2f from, Vector2f to)
src/main/java/renderer/Line2D.java:12
Method
MouseListener
()
src/main/java/jade/MouseListener.java:24
Method
Physics2D
()
src/main/java/physics2d/Physics2D.java:29
Method
PhysicsSystem2D
(float fixedUpdateDt, Vector2f gravity)
src/main/java/physics2dtmp/PhysicsSystem2D.java:26
Method
PickingTexture
(int width, int height)
src/main/java/renderer/PickingTexture.java:15
Method
Pipe
(Direction direction)
src/main/java/components/Pipe.java:21
Method
PropertiesWindow
(PickingTexture pickingTexture)
src/main/java/editor/PropertiesWindow.java:26
Method
Ray2D
(Vector2f origin, Vector2f direction)
src/main/java/physics2dtmp/primitives/Ray2D.java:9
Method
RaycastInfo
(GameObject obj)
src/main/java/physics2d/RaycastInfo.java:18
Method
RaycastResult
()
src/main/java/physics2dtmp/primitives/RaycastResult.java:11
Method
RenderBatch
(int maxBatchSize, int zIndex, Renderer renderer)
src/main/java/renderer/RenderBatch.java:54
Method
Renderer
()
src/main/java/renderer/Renderer.java:16
Method
ScaleGizmo
(Sprite scaleSprite, PropertiesWindow propertiesWindow)
src/main/java/components/ScaleGizmo.java:7
Method
Scene
(SceneInitializer sceneInitializer)
src/main/java/scenes/Scene.java:35
Method
Shader
(String filepath)
src/main/java/renderer/Shader.java:25
Method
Sound
(String filepath, boolean loops)
src/main/java/jade/Sound.java:18
Method
Spritesheet
(Texture texture, int spriteWidth, int spriteHeight, int numSprites, int spacing)
src/main/java/components/Spritesheet.java:14
Method
StateTrigger
()
src/main/java/components/StateMachine.java:16
Method
Texture
()
src/main/java/renderer/Texture.java:16
Method
Transform
()
src/main/java/jade/Transform.java:14
Method
TranslateGizmo
(Sprite arrowSprite, PropertiesWindow propertiesWindow)
src/main/java/components/TranslateGizmo.java:8
Method
Window
()
src/main/java/jade/Window.java:49
Method
accept
(final String s)
src/main/java/jade/ImGuiLayer.java:125
Method
addFrames
(List<Sprite> sprites, float frameTime)
src/main/java/components/AnimationState.java:28
Method
addImpulse
(Vector2f impulse)
src/main/java/physics2d/components/Rigidbody2D.java:51
Method
addRigidbody
(Rigidbody2D body, boolean addGravity)
src/main/java/physics2dtmp/PhysicsSystem2D.java:126
Method
beginCollision
(GameObject obj, Contact contact, Vector2f contactNormal)
src/main/java/components/Block.java:44
Method
beginCollision
(GameObject collidingObject, Contact contact, Vector2f contactNormal)
src/main/java/components/PlayerController.java:273
Method
beginCollision
(GameObject obj, Contact contact, Vector2f contactNormal)
src/main/java/components/Flagpole.java:15
Method
beginCollision
(GameObject obj, Contact contact, Vector2f contactNormal)
src/main/java/components/Flower.java:19
Method
beginCollision
(GameObject collidingObject, Contact contact, Vector2f hitNormal)
src/main/java/components/Component.java:33
Method
beginCollision
(GameObject obj, Contact contact, Vector2f contactNormal)
src/main/java/components/Fireball.java:67
Method
beginContact
(Contact contact)
src/main/java/physics2d/JadeContactListener.java:13
Method
beginFrame
()
src/main/java/renderer/Line2D.java:24
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