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github.com/codingminecraft/MarioYoutube
/ functions
Functions
571 in github.com/codingminecraft/MarioYoutube
⨍
Functions
571
◇
Types & classes
96
↓ 4 callers
Method
getGameObject
(int gameObjectId)
src/main/java/scenes/Scene.java:92
↓ 4 callers
Method
getHalfSize
()
src/main/java/physics2dtmp/primitives/Box2D.java:29
↓ 4 callers
Method
getHeight
()
src/main/java/jade/Window.java:256
↓ 4 callers
Method
getId
()
src/main/java/renderer/Texture.java:98
↓ 4 callers
Method
getScreen
()
src/main/java/jade/MouseListener.java:189
↓ 4 callers
Method
getVelocity
()
src/main/java/physics2dtmp/rigidbody/Rigidbody2D.java:69
↓ 4 callers
Method
getWidth
()
src/main/java/jade/Window.java:252
↓ 4 callers
Method
init
()
src/main/java/jade/Window.java:105
↓ 4 callers
Method
keyBeginPress
(int keyCode)
src/main/java/jade/KeyListener.java:48
↓ 4 callers
Method
notify
(GameObject obj, Event event)
src/main/java/observers/EventSystem.java:16
↓ 4 callers
Method
playerAtEntrance
()
src/main/java/components/Pipe.java:82
↓ 4 callers
Method
recalculateColliders
()
src/main/java/physics2d/components/PillboxCollider.java:71
↓ 4 callers
Method
remove
(Rigidbody2D rb, ForceGenerator fg)
src/main/java/physics2dtmp/forces/ForceRegistry.java:20
↓ 4 callers
Method
resetFixture
()
src/main/java/physics2d/components/PillboxCollider.java:56
↓ 4 callers
Method
setAngularVelocity
(float angularVelocity)
src/main/java/physics2d/components/Rigidbody2D.java:74
↓ 4 callers
Method
setIsSensor
(Rigidbody2D rb)
src/main/java/physics2d/Physics2D.java:99
↓ 4 callers
Method
setOffset
(Vector2f newOffset)
src/main/java/physics2d/components/Box2DCollider.java:16
↓ 4 callers
Method
stop
()
src/main/java/jade/Sound.java:84
↓ 4 callers
Method
uploadMat4f
(String varName, Matrix4f mat4)
src/main/java/renderer/Shader.java:127
↓ 3 callers
Method
addBox2DCollider
(Rigidbody2D rb, Box2DCollider boxCollider)
src/main/java/physics2d/Physics2D.java:168
↓ 3 callers
Method
addCircleCollider
(Rigidbody2D rb, CircleCollider circleCollider)
src/main/java/physics2d/Physics2D.java:187
↓ 3 callers
Method
adjustProjection
()
src/main/java/jade/Camera.java:28
↓ 3 callers
Method
clear
()
src/main/java/physics2dtmp/forces/ForceRegistry.java:25
↓ 3 callers
Method
compare
(float x, float y, float epsilon)
src/main/java/util/JMath.java:24
↓ 3 callers
Method
createGameObject
(String name)
src/main/java/scenes/Scene.java:167
↓ 3 callers
Method
destroy
()
src/main/java/jade/GameObject.java:87
↓ 3 callers
Method
disappear
()
src/main/java/components/Fireball.java:82
↓ 3 callers
Method
drawVec2Control
(String label, Vector2f values)
src/main/java/editor/JImGui.java:15
↓ 3 callers
Method
enemyBounce
()
src/main/java/components/PlayerController.java:288
↓ 3 callers
Method
fixtureListSize
(Body body)
src/main/java/physics2d/Physics2D.java:211
↓ 3 callers
Method
getContactPoints
()
src/main/java/physics2dtmp/rigidbody/CollisionManifold.java:35
↓ 3 callers
Method
getGameObjects
()
src/main/java/scenes/Scene.java:88
↓ 3 callers
Method
getLocalMax
()
src/main/java/physics2dtmp/primitives/Box2D.java:25
↓ 3 callers
Method
getLocalMin
()
src/main/java/physics2dtmp/primitives/Box2D.java:21
↓ 3 callers
Method
getOffset
()
src/main/java/physics2d/components/Box2DCollider.java:12
↓ 3 callers
Method
getProjectionMatrix
()
src/main/java/jade/Camera.java:47
↓ 3 callers
Method
getScrollY
()
src/main/java/jade/MouseListener.java:117
↓ 3 callers
Method
getViewMatrix
()
src/main/java/jade/Camera.java:35
↓ 3 callers
Method
init
(Vector2f position, Vector2f scale)
src/main/java/jade/Transform.java:26
↓ 3 callers
Method
init
(Vector2f point, Vector2f normal, float t, boolean hit)
src/main/java/physics2dtmp/primitives/RaycastResult.java:18
↓ 3 callers
Method
inputText
(String label, String text)
src/main/java/editor/JImGui.java:208
↓ 3 callers
Method
isSmall
()
src/main/java/components/PlayerController.java:342
↓ 3 callers
Method
render
()
src/main/java/scenes/Scene.java:155
↓ 3 callers
Method
reset
(RaycastResult result)
src/main/java/physics2dtmp/primitives/RaycastResult.java:25
↓ 3 callers
Method
setActiveGameObject
(GameObject go)
src/main/java/editor/PropertiesWindow.java:90
↓ 3 callers
Method
setGravityScale
(float gravityScale)
src/main/java/physics2d/components/Rigidbody2D.java:81
↓ 3 callers
Method
setInactive
()
src/main/java/components/Gizmo.java:107
↓ 3 callers
Method
setMass
(float mass)
src/main/java/physics2d/components/Rigidbody2D.java:130
↓ 3 callers
Method
setNoSerialize
()
src/main/java/jade/GameObject.java:133
↓ 3 callers
Method
setSprite
(Sprite sprite)
src/main/java/components/SpriteRenderer.java:66
↓ 3 callers
Method
stomp
()
src/main/java/components/GoombaAI.java:107
↓ 2 callers
Method
addActiveGameObject
(GameObject go)
src/main/java/editor/PropertiesWindow.java:97
↓ 2 callers
Method
addBox2D
(Vector2f center, Vector2f dimensions, float rotation)
src/main/java/renderer/DebugDraw.java:145
↓ 2 callers
Method
addPillboxCollider
(Rigidbody2D rb, PillboxCollider pb)
src/main/java/physics2d/Physics2D.java:160
↓ 2 callers
Method
addSprite
(SpriteRenderer spr)
src/main/java/renderer/RenderBatch.java:102
↓ 2 callers
Method
addVelocity
(Vector2f forceToAdd)
src/main/java/physics2d/components/Rigidbody2D.java:45
↓ 2 callers
Method
beginCollision
(GameObject collidingObject, Contact contact, Vector2f contactNormal)
src/main/java/components/Pipe.java:119
↓ 2 callers
Method
bind
()
src/main/java/renderer/Texture.java:78
↓ 2 callers
Method
bindShader
(Shader shader)
src/main/java/renderer/Renderer.java:59
↓ 2 callers
Method
checkOnGround
()
src/main/java/components/PlayerController.java:229
↓ 2 callers
Method
colorPicker4
(String label, Vector4f color)
src/main/java/editor/JImGui.java:187
↓ 2 callers
Method
destroyIfExists
(GameObject go)
src/main/java/renderer/RenderBatch.java:175
↓ 2 callers
Method
detach
()
src/main/java/renderer/Shader.java:122
↓ 2 callers
Method
die
()
src/main/java/components/PlayerController.java:305
↓ 2 callers
Method
doSerialization
()
src/main/java/jade/GameObject.java:141
↓ 2 callers
Method
dragInt
(String label, int value)
src/main/java/editor/JImGui.java:170
↓ 2 callers
Method
editorUpdate
(float dt)
src/main/java/jade/GameObject.java:68
↓ 2 callers
Method
endCollision
(GameObject collidingObject, Contact contact, Vector2f contactNormal)
src/main/java/components/Pipe.java:127
↓ 2 callers
Method
generateId
()
src/main/java/components/Component.java:113
↓ 2 callers
Method
getActiveGameObject
()
src/main/java/editor/PropertiesWindow.java:66
↓ 2 callers
Method
getCollider
()
src/main/java/physics2dtmp/rigidbody/Rigidbody2D.java:109
↓ 2 callers
Method
getCor
()
src/main/java/physics2dtmp/rigidbody/Rigidbody2D.java:113
↓ 2 callers
Method
getFriction
()
src/main/java/physics2d/components/Rigidbody2D.java:102
↓ 2 callers
Method
getInverseMass
()
src/main/java/physics2dtmp/rigidbody/Rigidbody2D.java:81
↓ 2 callers
Method
getInverseProjection
()
src/main/java/jade/Camera.java:51
↓ 2 callers
Method
getInverseView
()
src/main/java/jade/Camera.java:55
↓ 2 callers
Method
getPickingTexture
()
src/main/java/editor/PropertiesWindow.java:108
↓ 2 callers
Method
getTargetAspectRatio
()
src/main/java/jade/Window.java:272
↓ 2 callers
Method
getVelocity
()
src/main/java/physics2d/components/Rigidbody2D.java:57
↓ 2 callers
Method
getWorld
()
src/main/java/jade/MouseListener.java:139
↓ 2 callers
Method
getWorldDx
()
src/main/java/jade/MouseListener.java:107
↓ 2 callers
Method
getWorldDy
()
src/main/java/jade/MouseListener.java:111
↓ 2 callers
Method
getX
()
src/main/java/jade/MouseListener.java:99
↓ 2 callers
Method
getY
()
src/main/java/jade/MouseListener.java:103
↓ 2 callers
Method
hasInfiniteMass
()
src/main/java/physics2dtmp/rigidbody/Rigidbody2D.java:92
↓ 2 callers
Method
hasTexture
(Texture tex)
src/main/java/renderer/RenderBatch.java:298
↓ 2 callers
Method
isDead
()
src/main/java/jade/GameObject.java:117
↓ 2 callers
Method
isInvincible
()
src/main/java/components/PlayerController.java:300
↓ 2 callers
Method
isLocked
()
src/main/java/physics2d/Physics2D.java:221
↓ 2 callers
Method
isPlaying
()
src/main/java/jade/Sound.java:95
↓ 2 callers
Method
isSensor
()
src/main/java/physics2d/components/Rigidbody2D.java:106
↓ 2 callers
Method
loadVertexProperties
(int index)
src/main/java/renderer/RenderBatch.java:191
↓ 2 callers
Method
overlapOnAxis
(AABB b1, AABB b2, Vector2f axis)
src/main/java/physics2dtmp/rigidbody/IntersectionDetector2D.java:344
↓ 2 callers
Method
place
()
src/main/java/components/MouseControls.java:41
↓ 2 callers
Method
pointInAABB
(Vector2f point, AABB box)
src/main/java/physics2dtmp/rigidbody/IntersectionDetector2D.java:33
↓ 2 callers
Method
powerup
()
src/main/java/components/PlayerController.java:240
↓ 2 callers
Method
raycast
(GameObject requestingObject, Vector2f point1, Vector2f point2)
src/main/java/physics2d/Physics2D.java:204
↓ 2 callers
Method
readPixels
(Vector2i start, Vector2i end)
src/main/java/renderer/PickingTexture.java:80
↓ 2 callers
Method
resetFixture
()
src/main/java/physics2d/components/CircleCollider.java:46
↓ 2 callers
Method
save
()
src/main/java/scenes/Scene.java:174
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