| 295 | } |
| 296 | |
| 297 | void PatchNode::clearAllRenderables() |
| 298 | { |
| 299 | _renderableSurfaceSolid.clear(); |
| 300 | _renderableSurfaceWireframe.clear(); |
| 301 | _renderableCtrlLattice.clear(); |
| 302 | _renderableCtrlPoints.clear(); |
| 303 | } |
| 304 | |
| 305 | void PatchNode::onInsertIntoScene(scene::IMapRootNode& root) |
| 306 | { |