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hub / github.com/codereader/DarkRadiant / setWorldspawn

Method setWorldspawn

radiantcore/map/Map.cpp:396–399  ·  view source on GitHub ↗

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394}
395
396void Map::setWorldspawn(const scene::INodePtr& node)
397{
398 _worldSpawnNode = node;
399}
400
401Map::MapEventSignal Map::signal_mapEvent() const
402{

Callers 1

preMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected