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github.com/codereader/DarkRadiant
/ getWorldSpawn
Method
getWorldSpawn
plugins/script/interfaces/MapInterface.cpp:10–13 ·
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Source
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8
{
9
10
ScriptSceneNode MapInterface::getWorldSpawn()
11
{
12
return ScriptSceneNode(GlobalMapModule().getWorldspawn());
13
}
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std::string MapInterface::getMapName()
16
{
Callers
1
test.py
File · 0.45
Calls
1
ScriptSceneNode
Class · 0.85
Tested by
no test coverage detected