| 23 | } |
| 24 | |
| 25 | void ScriptEntityNode::setKeyValue(const std::string& key, const std::string& value) { |
| 26 | Entity* entity = Node_getEntity(*this); |
| 27 | |
| 28 | if (entity != NULL) { |
| 29 | entity->setKeyValue(key, value); |
| 30 | } |
| 31 | } |
| 32 | |
| 33 | bool ScriptEntityNode::isInherited(const std::string& key) { |
| 34 | Entity* entity = Node_getEntity(*this); |
no test coverage detected