Checks if the given SceneNode structure is a BrushNode
| 71 | |
| 72 | // Checks if the given SceneNode structure is a BrushNode |
| 73 | bool ScriptEntityNode::isEntity(const ScriptSceneNode& node) { |
| 74 | return Node_isEntity(node); |
| 75 | } |
| 76 | |
| 77 | // "Cast" service for Python, returns a ScriptEntityNode. |
| 78 | // The returned node is non-NULL if the cast succeeded |