Assign a value to this Variable (returns TRUE on success)
| 15 | |
| 16 | // Assign a value to this Variable (returns TRUE on success) |
| 17 | bool AssignableWindowVariable::assignValueFromString(const std::string& val) |
| 18 | { |
| 19 | if (_name.empty()) return false; |
| 20 | |
| 21 | // Lookup the target window variable by name |
| 22 | try |
| 23 | { |
| 24 | IWindowVariable& variable = _windowDef.findVariableByName(_name); |
| 25 | variable.setValueFromString(val); |
| 26 | |
| 27 | return true; |
| 28 | } |
| 29 | catch (std::invalid_argument&) |
| 30 | { |
| 31 | rError() << "[GUI Script]: Cannot assign value to unknown variable: " << |
| 32 | _windowDef.name << "::" << _name << std::endl; |
| 33 | return false; |
| 34 | } |
| 35 | } |
| 36 | |
| 37 | GuiStateVariable::GuiStateVariable(IGui& gui, const std::string& key) : |
| 38 | _gui(gui), |
no test coverage detected