| 104 | auto allPossibleHideFlags = { scene::Node::eHidden, scene::Node::eFiltered, scene::Node::eExcluded, scene::Node::eLayered }; |
| 105 | |
| 106 | TEST_F(SceneNodeTest, InitialVisibility) |
| 107 | { |
| 108 | auto node = std::make_shared<VisibilityTestNode>(); |
| 109 | scene::addNodeToContainer(node, GlobalMapModule().getRoot()); |
| 110 | |
| 111 | EXPECT_TRUE(node->visible()) << "Should be visible after insertion as child node"; |
| 112 | } |
| 113 | |
| 114 | TEST_F(SceneNodeTest, InsertAndRemoveFromScene) |
| 115 | { |
nothing calls this directly
no test coverage detected