| 112 | const Vector4 VertexColour3(0.7, 0.8, 0.9, 0.13); |
| 113 | |
| 114 | inline model::ModelNodePtr getChildModelNode(const scene::INodePtr& entity) |
| 115 | { |
| 116 | // Locate the IModel node among the entity's children |
| 117 | model::ModelNodePtr model; |
| 118 | |
| 119 | entity->foreachNode([&](const scene::INodePtr& node) |
| 120 | { |
| 121 | if (Node_isModel(node)) |
| 122 | { |
| 123 | model = Node_getModel(node); |
| 124 | } |
| 125 | return true; |
| 126 | }); |
| 127 | |
| 128 | return model; |
| 129 | } |
| 130 | |
| 131 | inline void checkVertexColoursOfExportedModel(const model::IModelExporterPtr& exporter, const std::string& outputPath_) |
| 132 | { |
no test coverage detected