| 338 | } |
| 339 | |
| 340 | void weldPatches(const PatchNodePtr& patchNode1, const PatchNodePtr& patchNode2) |
| 341 | { |
| 342 | if (patchNode1->getParent() != patchNode2->getParent()) |
| 343 | { |
| 344 | throw cmd::ExecutionFailure(_("Patches have different parent entities, cannot weld.")); |
| 345 | } |
| 346 | |
| 347 | auto mergedPatchNode = createdMergedPatch(patchNode1, patchNode2); |
| 348 | |
| 349 | patchNode1->getParent()->addChildNode(mergedPatchNode); |
| 350 | |
| 351 | mergedPatchNode->assignToLayers(patchNode1->getLayers()); |
| 352 | |
| 353 | auto patch1GroupSelectable = std::dynamic_pointer_cast<IGroupSelectable>(patchNode1); |
| 354 | |
| 355 | if (patch1GroupSelectable) |
| 356 | { |
| 357 | selection::assignNodeToSelectionGroups(mergedPatchNode, patch1GroupSelectable->getGroupIds()); |
| 358 | } |
| 359 | |
| 360 | auto& mergedPatch = std::dynamic_pointer_cast<IPatchNode>(mergedPatchNode)->getPatch(); |
| 361 | |
| 362 | // Preserve the materials |
| 363 | mergedPatch.setShader(patchNode1->getPatch().getShader()); |
| 364 | |
| 365 | // Preserve fixed subdivision setting of the first patch |
| 366 | if (patchNode1->getPatch().subdivisionsFixed()) |
| 367 | { |
| 368 | mergedPatch.setFixedSubdivisions(true, patchNode1->getPatch().getSubdivisions()); |
| 369 | } |
| 370 | |
| 371 | mergedPatch.scaleTextureNaturally(); |
| 372 | |
| 373 | Node_setSelected(mergedPatchNode, true); |
| 374 | |
| 375 | scene::removeNodeFromParent(patchNode1); |
| 376 | scene::removeNodeFromParent(patchNode2); |
| 377 | } |
| 378 | |
| 379 | void weldPatchPool() |
| 380 | { |
no test coverage detected