| 155 | //extern void D_DebugLine( const idVec3 &color, const idVec3 &start, const idVec3 &end ); |
| 156 | |
| 157 | void debugLine(idVec3 &color, float x, float y, float z, float x2, float y2, float z2) { |
| 158 | idVec3 from(x, y, z); |
| 159 | idVec3 to(x2, y2, z2); |
| 160 | //D_DebugLine(color, from, to); |
| 161 | } |
| 162 | |
| 163 | void idSplineList::addToRenderer() { |
| 164 |