()
| 24 | let game = new Phaser.Game(config); |
| 25 | |
| 26 | function preload(){ |
| 27 | console.log("Preload"); |
| 28 | //load object, load some images |
| 29 | this.load.image('background','Assets/screen.jpg'); |
| 30 | console.log(this); |
| 31 | this.load.image('wheel','Assets/wheelin.png'); |
| 32 | this.load.image('pin','Assets/pinin.png'); |
| 33 | this.load.image('stand','Assets/stnd.png'); |
| 34 | // this.load.image('button','Assets/button.ico'); |
| 35 | |
| 36 | } |
| 37 | function create(){ |
| 38 | console.log("Create"); |
| 39 |