()
| 46 | Reset.addEventListener('click', reset) |
| 47 | |
| 48 | function reset() { |
| 49 | GameOver = false; |
| 50 | P1Score = 0; |
| 51 | P2Score = 0; |
| 52 | P1Display.textContent = 0; |
| 53 | P2Display.textContent = 0; |
| 54 | P1Button.disabled=false; |
| 55 | P2Button.disabled=false; |
| 56 | P1Display.classList.remove('has-text-success', 'has-text-danger'); |
| 57 | P2Display.classList.remove('has-text-success', 'has-text-danger'); |
| 58 | } |