Turn turtle left by angle units. Aliases: left | lt Argument: angle -- a number (integer or float) Turn turtle left by angle units. (Units are by default degrees, but can be set via the degrees() and radians() functions.) Angle orientation depends o
(self, angle)
| 1577 | self._rotate(-angle) |
| 1578 | |
| 1579 | def left(self, angle): |
| 1580 | """Turn turtle left by angle units. |
| 1581 | |
| 1582 | Aliases: left | lt |
| 1583 | |
| 1584 | Argument: |
| 1585 | angle -- a number (integer or float) |
| 1586 | |
| 1587 | Turn turtle left by angle units. (Units are by default degrees, |
| 1588 | but can be set via the degrees() and radians() functions.) |
| 1589 | Angle orientation depends on mode. (See this.) |
| 1590 | |
| 1591 | Example (for a Turtle instance named turtle): |
| 1592 | >>> turtle.heading() |
| 1593 | 22.0 |
| 1594 | >>> turtle.left(45) |
| 1595 | >>> turtle.heading() |
| 1596 | 67.0 |
| 1597 | """ |
| 1598 | self._rotate(angle) |
| 1599 | |
| 1600 | def pos(self): |
| 1601 | """Return the turtle's current location (x,y), as a Vec2D-vector. |