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hub / github.com/codedhead/webrtx / traceRays

Method traceRays

src/types.ts:305–305  ·  view source on GitHub ↗

* Initializes a ray tracing dispatch. * @param device * @param sbt - The shader binding table data to be used in this pass. * @param width - The width of the ray trace query dimensions. * @param height - The height of the ray trace query dimensions. * @param depth - The dep

(
      device: GPUDevice,
      sbt: GPUShaderBindingTable,
      width: GPUSize32,
      height: GPUSize32,
      depth?: GPUSize32,
    )

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Callers

nothing calls this directly

Implementers 1

GPURayTracingPassEncoderImplsrc/pass_encoder.ts

Calls

no outgoing calls

Tested by

no test coverage detected