()
| 432 | }; |
| 433 | |
| 434 | function trySerialize() { |
| 435 | try { |
| 436 | var serialized = self.world.serialize(); |
| 437 | } |
| 438 | catch(error) { |
| 439 | console.log("World serialization error:", error.toString() + "\n" + error.stack || error.stackTrace); |
| 440 | return false; |
| 441 | } |
| 442 | return serialized; |
| 443 | } |
| 444 | |
| 445 | self.onWorldLoaded = function onWorldLoaded() { |
| 446 | if(self.world.framesSerializedSoFar == self.world.frames.length) return; |
no test coverage detected