loadAndDisplaySync handles the complete sync loading workflow
(loader func(*Buffer) error, source string)
| 138 | |
| 139 | // loadAndDisplaySync handles the complete sync loading workflow |
| 140 | func loadAndDisplaySync(loader func(*Buffer) error, source string) error { |
| 141 | if err := loader(b); err != nil { |
| 142 | return err |
| 143 | } |
| 144 | |
| 145 | setupFreezeMode(b) |
| 146 | if err := validateDataNotEmpty(b, source); err != nil { |
| 147 | return err |
| 148 | } |
| 149 | |
| 150 | if err := drawUI(b); err != nil { |
| 151 | return err |
| 152 | } |
| 153 | |
| 154 | return runApp() |
| 155 | } |
| 156 | |
| 157 | func main() { |
| 158 | initView() |
no test coverage detected