(
teamName: string,
modeUpdates: Array<{ memberName: string; mode: PermissionMode }>,
)
| 413 | * @param modeUpdates - Array of {memberName, mode} to update |
| 414 | */ |
| 415 | export function setMultipleMemberModes( |
| 416 | teamName: string, |
| 417 | modeUpdates: Array<{ memberName: string; mode: PermissionMode }>, |
| 418 | ): boolean { |
| 419 | const teamFile = readTeamFile(teamName) |
| 420 | if (!teamFile) { |
| 421 | return false |
| 422 | } |
| 423 | |
| 424 | // Build a map of updates for efficient lookup |
| 425 | const updateMap = new Map(modeUpdates.map(u => [u.memberName, u.mode])) |
| 426 | |
| 427 | // Create updated members array immutably |
| 428 | let anyChanged = false |
| 429 | const updatedMembers = teamFile.members.map(member => { |
| 430 | const newMode = updateMap.get(member.name) |
| 431 | if (newMode !== undefined && member.mode !== newMode) { |
| 432 | anyChanged = true |
| 433 | return { ...member, mode: newMode } |
| 434 | } |
| 435 | return member |
| 436 | }) |
| 437 | |
| 438 | if (anyChanged) { |
| 439 | writeTeamFile(teamName, { ...teamFile, members: updatedMembers }) |
| 440 | logForDebugging( |
| 441 | `[TeammateTool] Set ${modeUpdates.length} member modes in team ${teamName}`, |
| 442 | ) |
| 443 | } |
| 444 | return true |
| 445 | } |
| 446 | |
| 447 | /** |
| 448 | * Sets a team member's active status. |
no test coverage detected