* Execute collected listeners with propagation control. * * Before each handler, calls event._prepareForTarget(node) so event * subclasses can do per-node setup.
( listeners: DispatchListener[], event: TerminalEvent, )
| 85 | * subclasses can do per-node setup. |
| 86 | */ |
| 87 | function processDispatchQueue( |
| 88 | listeners: DispatchListener[], |
| 89 | event: TerminalEvent, |
| 90 | ): void { |
| 91 | let previousNode: EventTarget | undefined |
| 92 | |
| 93 | for (const { node, handler, phase } of listeners) { |
| 94 | if (event._isImmediatePropagationStopped()) { |
| 95 | break |
| 96 | } |
| 97 | |
| 98 | if (event._isPropagationStopped() && node !== previousNode) { |
| 99 | break |
| 100 | } |
| 101 | |
| 102 | event._setEventPhase(phase) |
| 103 | event._setCurrentTarget(node) |
| 104 | event._prepareForTarget(node) |
| 105 | |
| 106 | try { |
| 107 | handler(event) |
| 108 | } catch (error) { |
| 109 | logError(error) |
| 110 | } |
| 111 | |
| 112 | previousNode = node |
| 113 | } |
| 114 | } |
| 115 | |
| 116 | // -- |
| 117 |
no test coverage detected