(t0)
| 73 | // The clock value is stable (created once via useState), so the provider |
| 74 | // never causes consumer re-renders on its own. |
| 75 | export function ClockProvider(t0) { |
| 76 | const $ = _c(7); |
| 77 | const { |
| 78 | children |
| 79 | } = t0; |
| 80 | const [clock] = useState(_temp); |
| 81 | const focused = useTerminalFocus(); |
| 82 | let t1; |
| 83 | let t2; |
| 84 | if ($[0] !== clock || $[1] !== focused) { |
| 85 | t1 = () => { |
| 86 | clock.setTickInterval(focused ? FRAME_INTERVAL_MS : BLURRED_TICK_INTERVAL_MS); |
| 87 | }; |
| 88 | t2 = [clock, focused]; |
| 89 | $[0] = clock; |
| 90 | $[1] = focused; |
| 91 | $[2] = t1; |
| 92 | $[3] = t2; |
| 93 | } else { |
| 94 | t1 = $[2]; |
| 95 | t2 = $[3]; |
| 96 | } |
| 97 | useEffect(t1, t2); |
| 98 | let t3; |
| 99 | if ($[4] !== children || $[5] !== clock) { |
| 100 | t3 = <ClockContext.Provider value={clock}>{children}</ClockContext.Provider>; |
| 101 | $[4] = children; |
| 102 | $[5] = clock; |
| 103 | $[6] = t3; |
| 104 | } else { |
| 105 | t3 = $[6]; |
| 106 | } |
| 107 | return t3; |
| 108 | } |
| 109 | function _temp() { |
| 110 | return createClock(FRAME_INTERVAL_MS); |
| 111 | } |
nothing calls this directly
no test coverage detected