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Function TeleportProgress

src/components/TeleportProgress.tsx:30–112  ·  view source on GitHub ↗
(t0)

Source from the content-addressed store, hash-verified

28 label: 'Checking out branch'
29}];
30export function TeleportProgress(t0) {
31 const $ = _c(16);
32 const {
33 currentStep,
34 sessionId
35 } = t0;
36 const [ref, time] = useAnimationFrame(100);
37 const frame = Math.floor(time / 100) % SPINNER_FRAMES.length;
38 let t1;
39 if ($[0] !== currentStep) {
40 t1 = s => s.key === currentStep;
41 $[0] = currentStep;
42 $[1] = t1;
43 } else {
44 t1 = $[1];
45 }
46 const currentStepIndex = STEPS.findIndex(t1);
47 const t2 = SPINNER_FRAMES[frame];
48 let t3;
49 if ($[2] !== t2) {
50 t3 = <Box marginBottom={1}><Text bold={true} color="claude">{t2} Teleporting session…</Text></Box>;
51 $[2] = t2;
52 $[3] = t3;
53 } else {
54 t3 = $[3];
55 }
56 let t4;
57 if ($[4] !== sessionId) {
58 t4 = sessionId && <Box marginBottom={1}><Text dimColor={true}>{sessionId}</Text></Box>;
59 $[4] = sessionId;
60 $[5] = t4;
61 } else {
62 t4 = $[5];
63 }
64 let t5;
65 if ($[6] !== currentStepIndex || $[7] !== frame) {
66 t5 = STEPS.map((step, index) => {
67 const isComplete = index < currentStepIndex;
68 const isCurrent = index === currentStepIndex;
69 const isPending = index > currentStepIndex;
70 let icon;
71 let color;
72 if (isComplete) {
73 icon = figures.tick;
74 color = "green";
75 } else {
76 if (isCurrent) {
77 icon = SPINNER_FRAMES[frame];
78 color = "claude";
79 } else {
80 icon = figures.circle;
81 color = undefined;
82 }
83 }
84 return <Box key={step.key} flexDirection="row"><Box width={2}><Text color={color as never} dimColor={isPending}>{icon}</Text></Box><Text dimColor={isPending} bold={isCurrent}>{step.label}</Text></Box>;
85 });
86 $[6] = currentStepIndex;
87 $[7] = frame;

Callers

nothing calls this directly

Calls 1

useAnimationFrameFunction · 0.85

Tested by

no test coverage detected