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Function TeammateSpinnerLine

src/components/Spinner/TeammateSpinnerLine.tsx:72–232  ·  view source on GitHub ↗
({
  teammate,
  isLast,
  isSelected,
  isForegrounded,
  allIdle,
  showPreview
}: Props)

Source from the content-addressed store, hash-verified

70 return allLines.reverse();
71}
72export function TeammateSpinnerLine({
73 teammate,
74 isLast,
75 isSelected,
76 isForegrounded,
77 allIdle,
78 showPreview
79}: Props): React.ReactNode {
80 const [randomVerb] = useState(() => teammate.spinnerVerb ?? sample(getSpinnerVerbs()));
81 const [pastTenseVerb] = useState(() => teammate.pastTenseVerb ?? sample(TURN_COMPLETION_VERBS));
82 const isHighlighted = isSelected || isForegrounded;
83 const treeChar = isHighlighted ? isLast ? '╘═' : '╞═' : isLast ? '└─' : '├─';
84 const nameColor = toInkColor(teammate.identity.color);
85 const {
86 columns
87 } = useTerminalSize();
88
89 // Track when teammate became idle (for "Idle for X..." display)
90 const idleStartRef = useRef<number | null>(null);
91 // Freeze elapsed time when entering all-idle state
92 const frozenDurationRef = useRef<string | null>(null);
93
94 // Track idle start time
95 if (teammate.isIdle && idleStartRef.current === null) {
96 idleStartRef.current = Date.now();
97 } else if (!teammate.isIdle) {
98 idleStartRef.current = null;
99 }
100
101 // Reset frozen duration when leaving all-idle state
102 if (!allIdle && frozenDurationRef.current !== null) {
103 frozenDurationRef.current = null;
104 }
105
106 // Get elapsed idle time (how long they've been idle) - for "Idle for X..." display
107 const idleElapsedTime = useElapsedTime(idleStartRef.current ?? Date.now(), teammate.isIdle && !allIdle);
108
109 // Freeze the duration when we first detect all idle
110 // Use the teammate's actual work time (since task started) for the past-tense display
111 if (allIdle && frozenDurationRef.current === null) {
112 frozenDurationRef.current = formatDuration(Math.max(0, Date.now() - teammate.startTime - (teammate.totalPausedMs ?? 0)));
113 }
114
115 // Use frozen work duration when all idle, otherwise use idle elapsed time
116 const displayTime = allIdle ? frozenDurationRef.current ?? (() => {
117 throw new Error(`frozenDurationRef is null for idle teammate ${teammate.identity.agentName}`);
118 })() : idleElapsedTime;
119
120 // Layout: paddingLeft(3) + pointer(1) + space(1) + treeChar(2) + space(1) = 8 fixed chars
121 // Then optionally: @name + ": " OR just ": "
122 // Then: activity text + optional extras (stats, hints)
123 const basePrefix = 8;
124 const fullAgentName = `@${teammate.identity.agentName}`;
125 const fullNameWidth = stringWidth(fullAgentName);
126
127 // Get stats from progress
128 const toolUseCount = teammate.progress?.toolUseCount ?? 0;
129 const tokenCount = teammate.progress?.tokenCount ?? 0;

Callers

nothing calls this directly

Calls 11

getSpinnerVerbsFunction · 0.85
toInkColorFunction · 0.85
useTerminalSizeFunction · 0.85
useElapsedTimeFunction · 0.85
formatNumberFunction · 0.85
truncateToWidthFunction · 0.85
getMessagePreviewFunction · 0.85
renderStatusFunction · 0.85
maxMethod · 0.80
formatDurationFunction · 0.50

Tested by

no test coverage detected