(builder *flatbuffers.Builder, playerCount uint32)
| 138 | builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(asName), 0) |
| 139 | } |
| 140 | func PingAddPlayerCount(builder *flatbuffers.Builder, playerCount uint32) { |
| 141 | builder.PrependUint32(playerCount) |
| 142 | builder.Slot(6) |
| 143 | } |
| 144 | func PingEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { |
| 145 | return builder.EndObject() |
| 146 | } |
nothing calls this directly
no outgoing calls
no test coverage detected