Buildpack represents a Cloud Controller V3 buildpack.
| 9 | |
| 10 | // Buildpack represents a Cloud Controller V3 buildpack. |
| 11 | type Buildpack struct { |
| 12 | // Enabled is true when the buildpack can be used for staging. |
| 13 | Enabled types.NullBool |
| 14 | // Filename is the uploaded filename of the buildpack. |
| 15 | Filename string |
| 16 | // GUID is the unique identifier for the buildpack. |
| 17 | GUID string |
| 18 | // Locked is true when the buildpack cannot be updated. |
| 19 | Locked types.NullBool |
| 20 | // Name is the name of the buildpack. To be used by app buildpack field. |
| 21 | // (only alphanumeric characters) |
| 22 | Name string |
| 23 | // Position is the order in which the buildpacks are checked during buildpack |
| 24 | // auto-detection. |
| 25 | Position types.NullInt |
| 26 | // Stack is the name of the stack that the buildpack will use. |
| 27 | Stack string |
| 28 | // State is the current state of the buildpack. |
| 29 | State string |
| 30 | // Links are links to related resources. |
| 31 | Links APILinks |
| 32 | // Metadata is used for custom tagging of API resources |
| 33 | Metadata *Metadata |
| 34 | // Lifecycle is the lifecycle used with this buildpack |
| 35 | Lifecycle string |
| 36 | } |
| 37 | |
| 38 | // MarshalJSON converts a Package into a Cloud Controller Package. |
| 39 | func (buildpack Buildpack) MarshalJSON() ([]byte, error) { |
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