| 155 | } |
| 156 | |
| 157 | InputEditorWindow *WindowManager::inputEditorWindow() |
| 158 | { |
| 159 | if (!inputEditorWindow_) { |
| 160 | inputEditorWindow_ = new InputEditorWindow(context, &gameLoop->movie, owner); |
| 161 | QObject::connect(inputEditorWindow_->inputEditorView, &InputEditorView::saveMovieRequested, |
| 162 | owner, &MainWindow::slotSaveMovie, |
| 163 | Qt::UniqueConnection); |
| 164 | inputEditorWindow_->resetInputs(); |
| 165 | inputEditorWindow_->update(); |
| 166 | } |
| 167 | |
| 168 | return inputEditorWindow_; |
| 169 | } |
| 170 | |
| 171 | AnnotationsWindow *WindowManager::annotationsWindow() |
| 172 | { |
nothing calls this directly
no test coverage detected