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/
github.com/clementgallet/libTAS
/ Erase
Method
Erase
src/library/renderhud/UnityDebug.cpp:51–57 ·
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Source
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49
}
50
}
51
void UnityDebug::ScrollingBuffer::Erase() {
52
if (DataX.size() > 0) {
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DataX.clear();
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DataY.clear();
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Offset = 0;
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}
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}
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UnityDebug::ScrollingBuffers::ScrollingBuffers() {
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/* Push back the total count */
Callers
nothing calls this directly
Calls
2
size
Method · 0.45
clear
Method · 0.45
Tested by
no test coverage detected