(keyNames: string[], durationMs: number)
| 541 | }, |
| 542 | |
| 543 | async holdKey(keyNames: string[], durationMs: number): Promise<void> { |
| 544 | const input = requireComputerUseInput() |
| 545 | // Press/release each wrapped in drainRunLoop; the sleep sits outside so |
| 546 | // durationMs isn't bounded by drainRunLoop's 30s timeout. `pressed` |
| 547 | // tracks which presses landed so a mid-press throw still releases |
| 548 | // everything that was actually pressed. |
| 549 | // |
| 550 | // `orphaned` guards against a timeout-orphan race: if the press-phase |
| 551 | // drainRunLoop times out while the esc-hotkey pump-retain keeps the |
| 552 | // pump running, the orphaned lambda would continue pushing to `pressed` |
| 553 | // after finally's releasePressed snapshotted the length — leaving keys |
| 554 | // stuck. The flag stops the lambda at the next iteration. |
| 555 | const pressed: string[] = [] |
| 556 | let orphaned = false |
| 557 | try { |
| 558 | await drainRunLoop(async () => { |
| 559 | for (const k of keyNames) { |
| 560 | if (orphaned) return |
| 561 | // Bare Escape: notify the CGEventTap so it doesn't fire the |
| 562 | // abort callback for a model-synthesized press. Same as key(). |
| 563 | if (isBareEscape([k])) { |
| 564 | notifyExpectedEscape() |
| 565 | } |
| 566 | await input.key(k, 'press') |
| 567 | pressed.push(k) |
| 568 | } |
| 569 | }) |
| 570 | await sleep(durationMs) |
| 571 | } finally { |
| 572 | orphaned = true |
| 573 | await drainRunLoop(() => releasePressed(input, pressed)) |
| 574 | } |
| 575 | }, |
| 576 | |
| 577 | async type(text: string, opts: { viaClipboard: boolean }): Promise<void> { |
| 578 | const input = requireComputerUseInput() |
nothing calls this directly
no test coverage detected