| 358 | } |
| 359 | |
| 360 | void WaterfallCanvas::OnKeyUp(wxKeyEvent& event) { |
| 361 | InteractiveCanvas::OnKeyUp(event); |
| 362 | shiftDown = event.ShiftDown(); |
| 363 | altDown = event.AltDown(); |
| 364 | ctrlDown = event.ControlDown(); |
| 365 | switch (event.GetKeyCode()) { |
| 366 | case WXK_UP: |
| 367 | case WXK_NUMPAD_UP: |
| 368 | scaleMove = 0.0; |
| 369 | zoom = 1.0; |
| 370 | if (mouseZoom != 1.0) { |
| 371 | mouseZoom = 0.95f; |
| 372 | } |
| 373 | break; |
| 374 | case WXK_DOWN: |
| 375 | case WXK_NUMPAD_DOWN: |
| 376 | scaleMove = 0.0; |
| 377 | zoom = 1.0; |
| 378 | if (mouseZoom != 1.0) { |
| 379 | mouseZoom = 1.05f; |
| 380 | } |
| 381 | break; |
| 382 | case WXK_LEFT: |
| 383 | case WXK_NUMPAD_LEFT: |
| 384 | case WXK_RIGHT: |
| 385 | case WXK_NUMPAD_RIGHT: |
| 386 | freqMoving = false; |
| 387 | break; |
| 388 | } |
| 389 | } |
| 390 | |
| 391 | void WaterfallCanvas::OnKeyDown(wxKeyEvent& event) { |
| 392 | InteractiveCanvas::OnKeyDown(event); |
nothing calls this directly
no outgoing calls
no test coverage detected