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hub / github.com/cjcliffe/CubicSDR / GLPanel

Method GLPanel

src/ui/GLPanel.cpp:11–27  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

9using namespace CubicVR;
10
11GLPanel::GLPanel() : fillType(GLPANEL_FILL_SOLID), contentsVisible(true), visible(true), transform(mat4::identity()) {
12 pos[0] = 0.0f;
13 pos[1] = 0.0f;
14 rot[0] = 0.0f;
15 rot[1] = 0.0f;
16 rot[2] = 0.0f;
17 size[0] = 1.0f;
18 size[1] = 1.0f;
19 fill[0] = RGBA4f(0.5f,0.5f,0.5f);
20 fill[1] = RGBA4f(0.1f,0.1f,0.1f);
21 borderColor = RGBA4f(0.8f, 0.8f, 0.8f);
22 setCoordinateSystem(GLPANEL_Y_UP);
23 setMarginPx(0);
24 setBorderPx(0);
25 srcBlend = GL_SRC_ALPHA;
26 dstBlend = GL_ONE_MINUS_SRC_ALPHA;
27}
28
29void GLPanel::genArrays() {
30 float gmin = -1.0, gmid = 0, gmax = 1.0;

Callers

nothing calls this directly

Calls 1

RGBA4fClass · 0.85

Tested by

no test coverage detected