| 25 | } |
| 26 | |
| 27 | void sibr::PointBasedView::setScene(const sibr::BasicIBRScene::Ptr & newScene) { |
| 28 | _scene = newScene; |
| 29 | const uint w = getResolution().x(); |
| 30 | const uint h = getResolution().y(); |
| 31 | |
| 32 | _pointBasedRenderer.reset(new PointBasedRenderer()); |
| 33 | } |
| 34 | |
| 35 | void sibr::PointBasedView::onRenderIBR(sibr::IRenderTarget & dst, sibr::Camera & eye) |
| 36 | { |