| 347 | } |
| 348 | |
| 349 | void SceneDebugView::setScene(const IIBRScene::Ptr & scene, bool preserveCamera) |
| 350 | { |
| 351 | _scene = scene; |
| 352 | const InputCamera cameraBack = camera_handler.getCamera(); |
| 353 | setup(); |
| 354 | camera_handler.setup(_scene->cameras()->inputCameras(), camera_handler.getViewport(), camera_handler.getRaycaster()); |
| 355 | camera_handler.setupInterpolationPath(_scene->cameras()->inputCameras()); |
| 356 | // Optionally restore the camera pose. |
| 357 | if (preserveCamera) { |
| 358 | camera_handler.fromCamera(cameraBack, false); |
| 359 | } |
| 360 | } |
| 361 | |
| 362 | void SceneDebugView::updateActiveCams(const std::vector<uint>& cams_id) |
| 363 | { |
nothing calls this directly
no test coverage detected