Declare a new *input* to the computation. See [Embeddable::declare_input] ## Arguments nice_name: the in-program name of the input ty: the type visibility: who should know this input mangle_name: if true, then creates a unique version of nice_name, and declares that. Otherwise, uses nice_name.
(
&mut self,
nice_name: VarName,
ty: &E::Ty,
visibility: Option<PartyId>,
precomputed_value: Option<E::T>,
mangle_name: bool,
)