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hub / github.com/cinder/Cinder / TablePopBackgroundChannel

Method TablePopBackgroundChannel

src/imgui/imgui_tables.cpp:2474–2483  ·  view source on GitHub ↗

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2472}
2473
2474void ImGui::TablePopBackgroundChannel()
2475{
2476 ImGuiContext& g = *GImGui;
2477 ImGuiWindow* window = g.CurrentWindow;
2478 ImGuiTable* table = g.CurrentTable;
2479
2480 // Optimization: avoid PopClipRect() + SetCurrentChannel()
2481 SetWindowClipRectBeforeSetChannel(window, table->HostBackupInnerClipRect);
2482 table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Columns[table->CurrentColumn].DrawChannelCurrent);
2483}
2484
2485// Also see TableBeginCell()
2486void ImGui::TablePushColumnChannel(int column_n)

Callers

nothing calls this directly

Calls 1

SetCurrentChannelMethod · 0.80

Tested by

no test coverage detected