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Method Merge

src/imgui/imgui_draw.cpp:2149–2218  ·  view source on GitHub ↗

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2147}
2148
2149void ImDrawListSplitter::Merge(ImDrawList* draw_list)
2150{
2151 // Note that we never use or rely on _Channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use.
2152 if (_Count <= 1)
2153 return;
2154
2155 SetCurrentChannel(draw_list, 0);
2156 draw_list->_PopUnusedDrawCmd();
2157
2158 // Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
2159 int new_cmd_buffer_count = 0;
2160 int new_idx_buffer_count = 0;
2161 ImDrawCmd* last_cmd = (_Count > 0 && draw_list->CmdBuffer.Size > 0) ? &draw_list->CmdBuffer.back() : NULL;
2162 int idx_offset = last_cmd ? last_cmd->IdxOffset + last_cmd->ElemCount : 0;
2163 for (int i = 1; i < _Count; i++)
2164 {
2165 ImDrawChannel& ch = _Channels[i];
2166 if (ch._CmdBuffer.Size > 0 && ch._CmdBuffer.back().ElemCount == 0 && ch._CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
2167 ch._CmdBuffer.pop_back();
2168
2169 if (ch._CmdBuffer.Size > 0 && last_cmd != NULL)
2170 {
2171 // Do not include ImDrawCmd_AreSequentialIdxOffset() in the compare as we rebuild IdxOffset values ourselves.
2172 // Manipulating IdxOffset (e.g. by reordering draw commands like done by RenderDimmedBackgroundBehindWindow()) is not supported within a splitter.
2173 ImDrawCmd* next_cmd = &ch._CmdBuffer[0];
2174 if (ImDrawCmd_HeaderCompare(last_cmd, next_cmd) == 0 && last_cmd->UserCallback == NULL && next_cmd->UserCallback == NULL)
2175 {
2176 // Merge previous channel last draw command with current channel first draw command if matching.
2177 last_cmd->ElemCount += next_cmd->ElemCount;
2178 idx_offset += next_cmd->ElemCount;
2179 ch._CmdBuffer.erase(ch._CmdBuffer.Data); // FIXME-OPT: Improve for multiple merges.
2180 }
2181 }
2182 if (ch._CmdBuffer.Size > 0)
2183 last_cmd = &ch._CmdBuffer.back();
2184 new_cmd_buffer_count += ch._CmdBuffer.Size;
2185 new_idx_buffer_count += ch._IdxBuffer.Size;
2186 for (int cmd_n = 0; cmd_n < ch._CmdBuffer.Size; cmd_n++)
2187 {
2188 ch._CmdBuffer.Data[cmd_n].IdxOffset = idx_offset;
2189 idx_offset += ch._CmdBuffer.Data[cmd_n].ElemCount;
2190 }
2191 }
2192 draw_list->CmdBuffer.resize(draw_list->CmdBuffer.Size + new_cmd_buffer_count);
2193 draw_list->IdxBuffer.resize(draw_list->IdxBuffer.Size + new_idx_buffer_count);
2194
2195 // Write commands and indices in order (they are fairly small structures, we don't copy vertices only indices)
2196 ImDrawCmd* cmd_write = draw_list->CmdBuffer.Data + draw_list->CmdBuffer.Size - new_cmd_buffer_count;
2197 ImDrawIdx* idx_write = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size - new_idx_buffer_count;
2198 for (int i = 1; i < _Count; i++)
2199 {
2200 ImDrawChannel& ch = _Channels[i];
2201 if (int sz = ch._CmdBuffer.Size) { memcpy(cmd_write, ch._CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += sz; }
2202 if (int sz = ch._IdxBuffer.Size) { memcpy(idx_write, ch._IdxBuffer.Data, sz * sizeof(ImDrawIdx)); idx_write += sz; }
2203 }
2204 draw_list->_IdxWritePtr = idx_write;
2205
2206 // Ensure there's always a non-callback draw command trailing the command-buffer

Callers 4

EndTableMethod · 0.80
EndColumnsMethod · 0.80
_ResetForNewFrameMethod · 0.80
ChannelsMergeMethod · 0.80

Calls 6

_PopUnusedDrawCmdMethod · 0.80
backMethod · 0.80
pop_backMethod · 0.80
AddDrawCmdMethod · 0.80
eraseMethod · 0.45
resizeMethod · 0.45

Tested by

no test coverage detected