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hub / github.com/cinder/Cinder / Initialize

Method Initialize

src/imgui/imgui.cpp:4258–4316  ·  view source on GitHub ↗

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4256}
4257
4258void ImGui::Initialize()
4259{
4260 ImGuiContext& g = *GImGui;
4261 IM_ASSERT(!g.Initialized && !g.SettingsLoaded);
4262
4263 // Add .ini handle for ImGuiWindow and ImGuiTable types
4264 {
4265 ImGuiSettingsHandler ini_handler;
4266 ini_handler.TypeName = "Window";
4267 ini_handler.TypeHash = ImHashStr("Window");
4268 ini_handler.ClearAllFn = WindowSettingsHandler_ClearAll;
4269 ini_handler.ReadOpenFn = WindowSettingsHandler_ReadOpen;
4270 ini_handler.ReadLineFn = WindowSettingsHandler_ReadLine;
4271 ini_handler.ApplyAllFn = WindowSettingsHandler_ApplyAll;
4272 ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll;
4273 AddSettingsHandler(&ini_handler);
4274 }
4275 TableSettingsAddSettingsHandler();
4276
4277 // Setup default localization table
4278 LocalizeRegisterEntries(GLocalizationEntriesEnUS, IM_ARRAYSIZE(GLocalizationEntriesEnUS));
4279
4280 // Setup default ImGuiPlatformIO clipboard/IME handlers.
4281 g.PlatformIO.Platform_GetClipboardTextFn = Platform_GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations
4282 g.PlatformIO.Platform_SetClipboardTextFn = Platform_SetClipboardTextFn_DefaultImpl;
4283 g.PlatformIO.Platform_OpenInShellFn = Platform_OpenInShellFn_DefaultImpl;
4284 g.PlatformIO.Platform_SetImeDataFn = Platform_SetImeDataFn_DefaultImpl;
4285
4286 // Create default viewport
4287 ImGuiViewportP* viewport = IM_NEW(ImGuiViewportP)();
4288 viewport->ID = IMGUI_VIEWPORT_DEFAULT_ID;
4289 g.Viewports.push_back(viewport);
4290 g.TempBuffer.resize(1024 * 3 + 1, 0);
4291
4292 // Build KeysMayBeCharInput[] lookup table (1 bool per named key)
4293 for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1))
4294 if ((key >= ImGuiKey_0 && key <= ImGuiKey_9) || (key >= ImGuiKey_A && key <= ImGuiKey_Z) || (key >= ImGuiKey_Keypad0 && key <= ImGuiKey_Keypad9)
4295 || key == ImGuiKey_Tab || key == ImGuiKey_Space || key == ImGuiKey_Apostrophe || key == ImGuiKey_Comma || key == ImGuiKey_Minus || key == ImGuiKey_Period
4296 || key == ImGuiKey_Slash || key == ImGuiKey_Semicolon || key == ImGuiKey_Equal || key == ImGuiKey_LeftBracket || key == ImGuiKey_RightBracket || key == ImGuiKey_GraveAccent
4297 || key == ImGuiKey_KeypadDecimal || key == ImGuiKey_KeypadDivide || key == ImGuiKey_KeypadMultiply || key == ImGuiKey_KeypadSubtract || key == ImGuiKey_KeypadAdd || key == ImGuiKey_KeypadEqual)
4298 g.KeysMayBeCharInput.SetBit(key);
4299
4300#ifdef IMGUI_HAS_DOCK
4301#endif
4302
4303 // Print a debug message when running with debug feature IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS because it is very slow.
4304 // DO NOT COMMENT OUT THIS MESSAGE. IT IS DESIGNED TO REMIND YOU THAT IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS SHOULD ONLY BE TEMPORARILY ENABLED.
4305#ifdef IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS
4306 DebugLog("IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS is enabled.\nMust disable after use! Otherwise Dear ImGui will run slower.\n");
4307#endif
4308
4309 // ImDrawList/ImFontAtlas are designed to function without ImGui, and 99% of it works without an ImGui context.
4310 // But this link allows us to facilitate/handle a few edge cases better.
4311 ImFontAtlas* atlas = g.IO.Fonts;
4312 g.DrawListSharedData.Context = &g;
4313 RegisterFontAtlas(atlas);
4314
4315 g.Initialized = true;

Callers

nothing calls this directly

Calls 4

ImHashStrFunction · 0.85
push_backMethod · 0.45
resizeMethod · 0.45
SetBitMethod · 0.45

Tested by

no test coverage detected