| 424 | } |
| 425 | |
| 426 | void GeometryApp::createGrid() |
| 427 | { |
| 428 | mGrid = gl::VertBatch::create( GL_LINES ); |
| 429 | mGrid->begin( GL_LINES ); |
| 430 | for( int i = -10; i <= 10; ++i ) { |
| 431 | mGrid->color( Color( 0.25f, 0.25f, 0.25f ) ); |
| 432 | mGrid->color( Color( 0.25f, 0.25f, 0.25f ) ); |
| 433 | mGrid->color( Color( 0.25f, 0.25f, 0.25f ) ); |
| 434 | mGrid->color( Color( 0.25f, 0.25f, 0.25f ) ); |
| 435 | |
| 436 | mGrid->vertex( float( i ), 0.0f, -10.0f ); |
| 437 | mGrid->vertex( float( i ), 0.0f, +10.0f ); |
| 438 | mGrid->vertex( -10.0f, 0.0f, float( i ) ); |
| 439 | mGrid->vertex( +10.0f, 0.0f, float( i ) ); |
| 440 | } |
| 441 | mGrid->end(); |
| 442 | } |
| 443 | |
| 444 | void GeometryApp::createGeometry() |
| 445 | { |