| 45 | } |
| 46 | |
| 47 | void SceneController::setup( AudioController *audio ) |
| 48 | { |
| 49 | mAudio = audio; |
| 50 | |
| 51 | mGearIdentifierTab = 0; |
| 52 | mLastStepTime = 0; |
| 53 | mCurrentDecent = 0; |
| 54 | mLastFundamental = 0; |
| 55 | |
| 56 | b2Vec2 gravity( 0, 10 ); |
| 57 | |
| 58 | mWorld.reset( new b2World( gravity ) ); |
| 59 | mWorld->SetContactListener( this ); |
| 60 | |
| 61 | reload(); |
| 62 | } |
| 63 | |
| 64 | void SceneController::reload() |
| 65 | { |
nothing calls this directly
no test coverage detected