| 62 | } |
| 63 | |
| 64 | void DebugDraw::DrawCircle( const b2Vec2 ¢er, float32 radius, const b2Color &color ) |
| 65 | { |
| 66 | gl::color( toCinder( color ) ); |
| 67 | gl::drawStrokedCircle( toCinder( center ), radius, NUM_CIRCLE_SEGMENTS ); |
| 68 | } |
| 69 | |
| 70 | void DebugDraw::DrawSolidCircle( const b2Vec2 ¢er, float32 radius, const b2Vec2 &axis, const b2Color &color ) |
| 71 | { |
no test coverage detected