| 3353 | IMGUI_API void TeleportMousePos(const ImVec2& pos); |
| 3354 | IMGUI_API void SetActiveIdUsingAllKeyboardKeys(); |
| 3355 | inline bool IsActiveIdUsingNavDir(ImGuiDir dir) { ImGuiContext& g = *GImGui; return (g.ActiveIdUsingNavDirMask & (1 << dir)) != 0; } |
| 3356 | |
| 3357 | // [EXPERIMENTAL] Low-Level: Key/Input Ownership |
| 3358 | // - The idea is that instead of "eating" a given input, we can link to an owner id. |
no outgoing calls
no test coverage detected