| 37 | typedef glm::tmat3x3<T, glm::defaultp> Mat3T; |
| 38 | |
| 39 | RectT() {} |
| 40 | //! Initializes the rectangle to be the bounding box of \a points |
| 41 | RectT( const std::vector<Vec2T> &points ); |
| 42 | RectT( T aX1, T aY1, T aX2, T aY2 ) { set( aX1, aY1, aX2, aY2 ); } |