| 13 | using namespace std; |
| 14 | |
| 15 | struct Circle { |
| 16 | Circle( const vec2 &aCenter ) |
| 17 | : mCenter( aCenter ) |
| 18 | { |
| 19 | mRadiusOfTravel = aCenter.x / 10.0f; |
| 20 | mRadius = Rand::randFloat( 5, 15 ); |
| 21 | mAngle = 0.0f; |
| 22 | mColor = Color( CM_HSV, Rand::randFloat( 0, 1 ), Rand::randFloat( 0.6f, 0.7f ), 1 ); |
| 23 | mSpeed = Rand::randPosNegFloat( 0.001f, 0.05f ); |
| 24 | } |
| 25 | |
| 26 | void update() { |
| 27 | mAngle += mSpeed; |
| 28 | } |
| 29 | |
| 30 | void draw() { |
| 31 | gl::color( mColor ); |
| 32 | gl::drawSolidCircle( mCenter + vec2( cos( mAngle ), sin( mAngle ) ) * mRadiusOfTravel, mRadius ); |
| 33 | } |
| 34 | |
| 35 | vec2 mCenter; |
| 36 | float mSpeed, mAngle; |
| 37 | float mRadiusOfTravel, mRadius; |
| 38 | Color mColor; |
| 39 | }; |
| 40 | |
| 41 | class SaveImageApp : public App { |
| 42 | public: |
no outgoing calls
no test coverage detected