| 242 | } |
| 243 | |
| 244 | void _MainWindow::initFileDialogs() |
| 245 | { |
| 246 | ifd::FileDialog::Instance().CreateTexture = [](uint8_t* data, int w, int h, char fmt) -> void* { |
| 247 | GLuint tex; |
| 248 | |
| 249 | glGenTextures(1, &tex); |
| 250 | glBindTexture(GL_TEXTURE_2D, tex); |
| 251 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 252 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 253 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 254 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 255 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, (fmt == 0) ? GL_BGRA : GL_RGBA, GL_UNSIGNED_BYTE, data); |
| 256 | glGenerateMipmap(GL_TEXTURE_2D); |
| 257 | glBindTexture(GL_TEXTURE_2D, 0); |
| 258 | |
| 259 | return reinterpret_cast<void*>(uintptr_t(tex)); |
| 260 | }; |
| 261 | ifd::FileDialog::Instance().DeleteTexture = [](void* tex) { |
| 262 | GLuint texID = reinterpret_cast<uintptr_t>(tex); |
| 263 | glDeleteTextures(1, &texID); |
| 264 | }; |
| 265 | } |
nothing calls this directly
no outgoing calls
no test coverage detected