| 188 | } |
| 189 | |
| 190 | void MainLoopController::processFadeOutLoadingScreen() |
| 191 | { |
| 192 | drawLoadingScreen(); |
| 193 | |
| 194 | SimulationView::get().draw(); |
| 195 | |
| 196 | decreaseAlphaForFadeOutLoadingScreen(); |
| 197 | if (ImGui::GetStyle().Alpha == 0.0f) { |
| 198 | _programState = ProgramState::FadeInUI; |
| 199 | _fadedOutTimepoint = std::chrono::steady_clock::now(); |
| 200 | } |
| 201 | } |
| 202 | |
| 203 | void MainLoopController::processFadeInUI() |
| 204 | { |