| 13 | #include "MainLoopEntityController.h" |
| 14 | |
| 15 | void LoginController::init(SimulationFacade simulationFacade, PersisterFacade persisterFacade) |
| 16 | { |
| 17 | _simulationFacade = simulationFacade; |
| 18 | _persisterFacade = persisterFacade; |
| 19 | _taskProcessor = _TaskProcessor::createTaskProcessor(_persisterFacade); |
| 20 | |
| 21 | auto& settings = GlobalSettings::get(); |
| 22 | _remember = settings.getValue("controller.login.remember", _remember); |
| 23 | _shareGpuInfo = settings.getValue("controller.login.share gpu info", _shareGpuInfo); |
| 24 | |
| 25 | if (_remember) { |
| 26 | _userName = settings.getValue("dialogs.login.user name", std::string()); |
| 27 | _password = settings.getValue("dialogs.login.password", std::string()); |
| 28 | onLogin(); |
| 29 | } |
| 30 | } |
| 31 | |
| 32 | void LoginController::shutdown() |
| 33 | { |