| 54 | } |
| 55 | |
| 56 | RealVector2D SpaceCalculator::getCorrectedDirection(RealVector2D const& pos) const |
| 57 | { |
| 58 | auto result = pos + RealVector2D{_worldSizeFloat.x / 2, _worldSizeFloat.y / 2}; |
| 59 | correctPosition(result); |
| 60 | return result - RealVector2D{_worldSizeFloat.x / 2, _worldSizeFloat.y / 2}; |
| 61 | } |
nothing calls this directly
no outgoing calls
no test coverage detected